The way Stranger Things uses its brand elements is designed to immediately create a feeling of nostalgia, mystery, and retro adventure across all media, from the show itself to merchandise and social media. The Brand Name itself is simple and suggests something unusual or out of place, quickly setting the tone for the sci-fi and horror genres.
The most famous element is the Font, which is the old-style ITC Benguiat typeface. This font was heavily used on Stephen King novels and 1980s movie posters, and using it instantly makes the title feel familiar and authentic to that time period. By slightly enlarging the 'S' and 'R' and keeping the letters close together, the show communicates a feeling of both epic storytelling and connectivity. This specific font is used everywhere on T-shirts, posters, and even partner brands to ensure every single thing linked to the show instantly triggers the correct retro emotion.
The Color Scheme is dominated by deep reds, oranges, and black. These colors are used in the opening credits to create a tense, moody atmosphere. Red is typically associated with danger, blood, and intensity, which successfully communicates the underlying horror and urgency of the plot. This limited color scheme is easy to copy onto all products, creating instant recognition and a unified look, whether the audience is looking at a toy, a poster, or a social media graphic.
The Visual Style is centered entirely on 1980s aesthetics. This means using vintage camera looks, bright neon colors in some seasons, and heavy references to 1980s pop culture like movies and music. This consistent visual focus connects the audience emotionally by reminding older viewers of their childhood, which is a powerful marketing technique called "nostalgia marketing." For younger audiences, it gives the brand a cool, classic look that stands out from modern films.
Finally, the Music like specifically the main theme song that is made using synthesisers, which were the defining sound of the 1980s. This music creates an immediate sense of mystery, tension, and epic adventure, and it is a powerful emotional cue. Even if you only hear the opening synth notes, you immediately know you are watching Stranger Things. This combination of the distinct font, the moody colors, and the iconic music ensures that every single piece of media from the brand works together perfectly, giving the audience a clear, memorable emotional experience that encourages them to engage with and buy into the entire franchise.
What I have learnt from analyzing Stranger Things is the idea of consistency and emotional targeting. To build my own brand for my suspense genre film project, I must first decide on the main feeling I want my audience to have. For example, intense fear, sense of mystery, or unsettling tension. Once I have this emotion, I need to make sure every single part of my brand reflects it.
Reflection on Research
This research journey covered four main areas, and each one gave me crucial information that directly influenced how I planned this final short film and its marketing. First, my work on Codes and Conventions was essential. By analyzing professional examples like Five Nights at Freddy's and the La La Land poster, I learned that a suspense film must use clear techniques to create tension, such as specific camera angles that make the main character look weak, or the effective use of shadows to suggest danger. This taught me that I couldn't just film randomly; every shot had to be carefully planned to maximize the feeling of vulnerability and fear, which is a key genre expectation for the major task.
Second, my audience research was the most practical part of the project. My survey confirmed that the main viewers for this project are teenagers likely between the ages of 16-19 who love psychological thrillers, not just pure horror films. The key insight was that they value a slow build-up of tension and surprising plot twists above everything else. This was a massive influence on the film’s story. I immediately changed the script to focus less on cheap jump scares and more on a complex mystery that would keep the audience guessing until the very last second, ensuring I met their high expectations for an intelligent thriller.
Third, my work on representation made me think critically about the setting and the characters. By analyzing how media portrays small towns, I realized the location needed to be used not just as a backdrop, but as a source of unease or isolation. Instead of relying on simple stereotypes for the characters, this research pushed me to write more layered roles, challenging me to show people who are more complex than typical thriller victims. This meant putting extra effort into making the characters' actions feel real and believable, which ultimately makes the suspense much more effective for the audience.
Finally, the analysis of Branding, especially the consistent, mood-setting style of Stranger Things taught me how to package this film for the minor tasks. The key lesson here was total consistency. I learned that the film’s name, its logo font, and the colors I use in the posters and social media must all communicate the exact same emotion like an unsettling mystery. This directly influenced my marketing plan, where I chose a specific color scheme like dark grey and red and a simple, classic font. I made sure this 'brand identity' was used on everything, from the film's title card to its social media profile, ensuring that anyone seeing my promotional materials instantly understood the tone and genre of the final product.